Art Atlas
App Design, UI/UX
Role: Solo designer & developer
Timeline: 2025–present
Tools: Figma, Lovable, Devin, Flutter, Supabase
The Problem
Art events are scattered across museum sites, Instagram posts, and word of mouth. I wanted one place to see what's on around me.
The Idea
Art Atlas gathers exhibitions, openings, talks, and studio events by location. Instead of a feed, it offers ways to wander.
Design Direction
An almanac for the slow looker. Each screen is laid out like a printed folio, with issue numbers, plates, and cover stories, over a slowly drifting collage of wall labels, ticket stubs, and archive stamps.
Type & Color
Four typefaces, each with one job: Fraunces for editorial headlines, Space Grotesk for body text, JetBrains Mono for labels and dates, and Allura for the wordmark. Light mode feels like an aged catalog. Dark mode, in deep navy and cyan, feels like a gallery after hours.
Color & Modes
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Key Features
Curated walks: routes through a city's art scene, auto-built where none exist yet Artist discovery: from one artist to the next Around you: a map of what's open nearby
Building It
I took my Figma prototypes to a working web app (Lovable) and an iOS app (Devin) on one shared backend. Directing two AI agents meant comparing their plans before building and checking results against live data. AI did the mechanical work, and the concept and judgment calls stayed with me.


